
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
----------------------------------- Powerquad ---------------------------------
-------------------------------------------------------------------------------
-------------------------- + 2 Helmets with CLEO-script -----------------------
------------- + special CLEO feature for paintjobs on traffic-cars ------------
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
---------------------------- original model by Woofi --------------------------
-------------------------------------------------------------------------------
---------------------- Textured and Converted by MindFuck ---------------------
---------------------------- helmets Converted by Repo ------------------------
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
----------------------------------- Features ----------------------------------
-------------------------------------------------------------------------------


- High quality textures
- 4 paintjobs (1 by Woofi, 2 by ERR.o.R, 1 by MindFuck)
- carcols with 3 colours
- SA lights
- SA license plates
- custom Coll and Shadow
- Highly detailed engine and suspension
- working suspension
- about 54000 polys (incl. wheels and extras)
- 6 extras
- two awesome helmets for CJ
- CLEO-script to let CJ wear the helmets on motorbikes
- CLEO-script for paintjobs on traffic-cars


-------------------------------------------------------------------------------
------------------------------ Installation (bike) ----------------------------
-------------------------------------------------------------------------------


First open your gta3.img file with ImgTool and delete the original files
named "quad.dff" and "quad.txd" and, if they exist, "quad1.txd",
"quad2.txd", "quad3.txd" and "quad4.txd".

Then add the following files from the downloaded archive (with e.g. "IMGTool 2.0"):
"quad.dff" and "quad.txd"

The "quad*.txd" files are the paintjobs.
Add the four files "quad1.txd", "quad2.txd", "quad3.txd" and "quad4.txd" to your gta3.img aswel.

Now you have to edit the files "handling.cfg", "vehicles.ide", "carcols.dat" and "carmods.dat" 
with your notepad and replace the original lines with those:

handling.cfg:
QUADBIKE      650.0	950.0	5.0    0.0 0.0	-0.20  80 1.0 0.60 0.45	 	5 180.0	32.0 4.5  R P	 9.0  0.50 0 25.0 	0.7  0.08  0.0   0.07 -0.05 0.5  0.1 		0.2  0.2  19000		242300 		11540004 		1  0	12

further down, also in handling.cfg:
!	QUADBIKE	0.14	0.04	0.18	0.05	35.0	40.0	0.88	0.60	1.0		0.1		45.0	-25.0	-0.007	1.0		0.5


vehicles.ide:
471,	quad,		quad,		quad, 		QUADBIKE, 	QUAD,	 	quad, 		normal,		9,	0,	0,		-1, 0.525, 0.525,	-1


carcols.dat:
delete the original "nrg500" line in the file and add the following line at the
bottom of the file after "car4" in alphabetical order!

quad, 0,0,74,0, 107,40,1,0, 43,0,25,0, 1,0,1,0, 53,110,75,0, 0,123,0,0, 44,0,0,0, 6,0,63,0


carmods.dat:
add the following line in alphabetical order!
quad, nto_b_l, nto_b_s, nto_b_tw


-------------------------------------------------------------------------------
--------------------------- Installation (helmets) ----------------------------
-------------------------------------------------------------------------------


First open your player.img file with ImgTool and delete the original files
named "moto.dff", "moto.txd", "bikerhelmet,dff" and "bikerhelmet.txd".

Then add the following files from the downloaded archive (with e.g. "IMGTool 2.0"):
"moto.dff", "moto.txd", "bikerhelmet,dff" and "bikerhelmet.txd"

To enable the CLEO-feature of wearing the helmets on bikes, you have to do:
- If you haven't installed CLEO yet, you can get it here: http://cleo.sannybuilder.com/
  download the "CLEO 3 Library (v3.0.846)" and install it.
- If you have already installed a CLEO-scipt for wearing helmets, delete it!
- put the files "helme.cs" and "helme.ini" into your CLEO-folder in the SA-folder

By default the "helme.ini" is configured that CJ only wears helmets on motorbikes.
But you can add up to 13 additional vehicles in/on which CJ wears helmets, just
type the according vehicle IDs into the ini file.
More infos to that are written inside the "helme.ini"!

Of course the CLEO-feature also works without the "Powerquad" and the helmets
being installed!


-------------------------------------------------------------------------------
-------------------- Installation (CLEO for Paintjobs) ------------------------
-------------------------------------------------------------------------------


To enable the CLEO-feature of traffic-cars (and parked cars) having paintjobs, 
you have to do as follows:
- If you haven't installed CLEO yet, you can get it here: http://cleo.sannybuilder.com/
  download the "CLEO 3 Library (v3.0.846)" and install it.
- put the file "pjs.cs" into your CLEO-folder in the SA-folder
- Done ... enjoy your new experience of installed paintjobs ;)

Of course the CLEO-feature also works without the Hotrod being installed!


-------------------------------------------------------------------------------
---------------------------------- Credits ------------------------------------
-------------------------------------------------------------------------------


Thanks go out to:

- Woofi for the beautiful model
- ERR.o.R for his 2 beautiful paintjobs
- Woofi for letting me convert his beautiful stuff
- Repo for converting the helmets
- Aschratt for giving permission to modify and release the CLEO-script for the helmets
- ERR.o.R and Da Joka for testing
- Piohh for his support on g-wm
- all the guys from gta-worldmods.de, EXILE-modding, Kots Chop Shop and gtaforums.com for their support
- everyone else who I've forgotten or who wants to be thanked ;)

If you have questions or want to see our newest work in progress visit:

http://gta-worldmods.planet-multiplayer.de/forum/
http://exile-modding.darkbb.com/index.htm
http://s1.zetaboards.com/Kottons_Chop_Shop/index/
http://www.gtaforums.com/index.php?showforum=53
http://www.gta-classics.de
or email me: mindfuck@gta-classics.de

If you want to host this mod, go ahead! Just make sure all of the original files
stay in the downloadarchive and I (MindFuck) am named as author.

If you want to modifiy this model in any way, please ask me before you do :)



Have fun!

Greetz, MF