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---------------------------- 1936 Ford Pickup Ratrod --------------------------
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------------- + special CLEO feature for paintjobs on traffic-cars ------------
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---------------------------- original model by Woofi --------------------------
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--------------------- overworked and Converted by MindFuck --------------------
---------------------------- (www.gta-classics.de) ----------------------------
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----------------------------------- Features ----------------------------------
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- 8 Paintjobs (2 Packs)
- special alpha-aintjobs with seethrough carcols
- High quality textures
- carcols with 2 colours
- SA lights
- SA license plates
- custom Coll and Shadow
- full high quality damage
- Highly detailed interior
- Highly detailed engine and underbody
- about 85000 polys (w/o damage, extras, wheels, etc.)
- 4 extras
- working suspension
- tunable with Nitro, wheels, etc.
- CLEO-feature for paintjobs on traffic-cars


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------------------------------ Installation (car) -----------------------------
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First open your gta3.img file with ImgTool and delete the original files
named "picador.dff" and "picador.txd" and, if they exist, "picador1.txd",
"picador2.txd", "picador3.txd" and "picador4.txd".

Then add the following files from the downloaded archive (with e.g. "IMGTool 2.0"):
"picador.dff" and "picador.txd"

The "picador*.txd" files are the paintjobs. You can only install 4 paintjobs,
so you can only install one of the two skinpacks or you have to pick out four
of your favorite paintjobs for yourself.
Add your choice of the four files "picador1.txd", "picador2.txd", "picador3.txd"
and "picador4.txd" to your gta3.img aswel.

Now you have to edit the files "handling.cfg", "carmods.dat", "vehicles.ide" and
"carcols.dat" with your notepad and replace the original lines with those:

handling.cfg:
PICADOR      1200.0   2000.0   2.5    0.0 0.0 -0.05 75  0.8 0.85 0.50         5 220.0 28.0 10.0 R P   8.0   0.50 0 25.0       0.39  0.8  0.0   0.10 -0.05 0.5  0.5            0.10 0.45  20000        40222040        1170003   0    1   0


carmods.dat:
picador, nto_b_l, nto_b_s, nto_b_tw


vehicles.ide:
600,	picador,	picador,	car, 		PICADOR, 	PICADOR, 	null,		normal, 	10, 	0,	0,		-1, 0.7, 0.8,		0


carcols.dat:
picador, 0,4, 0,6, 0,12, 0,15, 0,25, 0,46, 0,84, 0,123 


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---------------------------- Installation (CLEO) ------------------------------
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To enable the CLEO-feature of traffic-cars (and parked cars) having paintjobs, 
you have to do as follows:
- If you haven't installed CLEO yet, you can get it here: http://cleo.sannybuilder.com/
  download the "CLEO 3 Library (v3.0.846)" and install it.
- put the file "pjs.cs" into your CLEO-folder in the SA-folder
- Done ... enjoy your new experience of installed paintjobs ;)

Of course the CLEO-feature also works without the Hotrod being installed!


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---------------------------------- Credits ------------------------------------
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Thanks go out to:

- Woofi for the beautiful model
- Woofi for letting me convert his beautiful stuff
- Piohh for his support on g-wm
- all the guys from gta-worldmods.de, EXILE-modding and gtaforums.com for their support
- everyone else who I've forgotten or who wants to be thanked ;)

If you have questions or want to see our newest work in progress visit:

http://gta-worldmods.planet-multiplayer.de/forum/
http://exile-modding.darkbb.com/index.htm
http://www.gtaforums.com/index.php?showforum=53
http://www.gta-classics.de
or email me: mindfuck@gibts.net

If you want to host this mod, go ahead! Just make sure all of the original files
stay in the downloadarchive and I (MindFuck) am named as author.

If you want to modifiy this model in any way, please ask me before you do :)



Have fun!

Greetz, MF