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----------------------------- 1932 Ford Pickup Hotrod -------------------------
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------------- + special CLEO feature for paintjobs on traffic-cars ------------
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---------------------------- original model by Woofi --------------------------
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--------------------- Overworked and Converted by MindFuck --------------------
---------------------------- ( www.gta-classics.de ) --------------------------
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----------------------------------- Features ----------------------------------
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- High quality textures
- 4 paintjobs (1 by Made0ne, 2 by TheWurst, 1 by MindFuck)
- carcols with 3 colours
- new realistic Chrome
- SA lights
- SA license plates
- custom Coll and Shadow
- Highly detailed engine and suspension
- working suspension
- about 100000 polys (incl. wheels, without damage and extras)
- 6 extras
- CLEO-script for paintjobs on traffic-cars


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--------------------------------- Installation --------------------------------
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In order to make the suspension work properly, I recommend that you use
Alexander's "Vehicles Special Abilities Editor v1.1"
http://alexander.sannybuilder.com/Files/SAVehSpecAbilities.rar
Add the yosemite (ID 554) to the "ADV_HYDRALICs" section of this tool
to have working independent suspension on the Pickup!


Then open your gta3.img file with ImgTool and delete the original files
named "yosemite.dff" and "yosemite.txd" and, if they exist, "yosemite1.txd",
"yosemite2.txd", "yosemite3.txd" and "yosemite4.txd".

Then add the following files from the downloaded archive (with e.g. "IMGTool 2.0"):
"yosemite.dff" and "yosemite.txd"

The "yosemite*.txd" files are the paintjobs.
Add the four files "yosemite1.txd", "yosemite2.txd", "yosemite3.txd" and "yosemite4.txd" to your gta3.img aswel.


Now you have to edit the files "handling.cfg", "vehicles.ide", "carcols.dat" and "carmods.dat" 
with your notepad and replace the original lines with those:

handling.cfg:
YOSEMITE     1700.0 4000.0 2.5 0.0 0.0 -0.05 75 0.75 0.75 0.52 5 160.0 22.0 10.0 R P 8.0 0.50  0  30.0  0.39  1.6  0.0  0.02  -0.07  0.5  0.5  0.18  0.45  20000  40212040  D80003   0    1   0


vehicles.ide:
554,	yosemite, 	yosemite, 	car, 		YOSEMITE,	YOSEMIT, 	null,		normal, 	10,	0,	0,		-1, 0.7, 0.8,		0


carcols.dat:
delete the original "yosemite" line in the file and add the following line at the
bottom of the file after "car4" in alphabetical order!

yosemite, 66,25,61,0, 36,102,30,0, 0,14,15,0, 111,31,26,0, 54,0,0,0, 6,27,13,0, 89,30,40,0, 44,37,123,0


carmods.dat:
add the following line in alphabetical order!
yosemite, nto_b_l, nto_b_s, nto_b_tw


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-------------------- Installation (CLEO for Paintjobs) ------------------------
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To enable the CLEO-feature of traffic-cars (and parked cars) having paintjobs, 
you have to do as follows:
- If you haven't installed CLEO yet, you can get it here: http://cleo.sannybuilder.com/
  download the "CLEO 3 Library (v3.0.846)" and install it.
- put the file "pjs.cs" into your CLEO-folder in the SA-folder
- Done ... enjoy your new experience of installed paintjobs ;)

Of course the CLEO-feature also works without the Hotrod being installed!


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---------------------------------- Credits ------------------------------------
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Thanks go out to:

- Woofi for the beautiful model
- TheWurst for his 2 beautiful paintjobs
- Made0ne for his nice paintjob
- Woofi for letting me convert his beautiful stuff
- Piohh for his support on g-wm
- all the guys from gta-worldmods.de, EXILE-modding, Kots Chop Shop and gtaforums.com for their support
- everyone else who I've forgotten or who wants to be thanked ;)

If you have questions or want to see our newest work in progress visit:

http://gta-worldmods.planet-multiplayer.de/forum/
http://exile-modding.darkbb.com/index.htm
http://s1.zetaboards.com/Kottons_Chop_Shop/index/
http://www.gtaforums.com/index.php?showforum=53
http://www.gta-classics.de
or email me: mindfuck@gta-classics.de

If you want to host this mod, go ahead! Just make sure all of the original files
stay in the downloadarchive, I (MindFuck) and Woofi are named as authors and please link
to my page (www.gta-classics.de).

If you want to modifiy this model in any way, please ask me before you do :)



Have fun!

Greetz, MF