
-------------------------------------------------------------------------------
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------------------------ 1926 Ford C-Cab "JackD" Showrod ----------------------
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----------------- + CLEO feature for paintjobs on traffic-cars ----------------
---------------------------- + special ENB-Version ----------------------------
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---------------------------- original model by Woofi --------------------------
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----------------------------- Converted by MindFuck ---------------------------
---------------------------- ( www.gta-classics.de ) --------------------------
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----------------------------------- Features ----------------------------------
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- Woofi's own design
- High quality textures
- 8 paintjobs
- special alpha-paintjobs
- new realistic Chrome
- SA lights
- SA license plates
- custom Coll and Shadow
- Highly detailed engine and suspension
- working suspension
- about 170000 polys (incl. wheels, without damage)
- special ENB-version (different shadow and chrome)
- CLEO-script for paintjobs on traffic-cars


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--------------------------------- Installation --------------------------------
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Then open your gta3.img file with ImgTool and delete the original files
named "boxburg.dff" and "boxburg.txd" and, if they exist, "boxburg1.txd",
"boxburg2.txd", "boxburg3.txd" and "boxburg4.txd".

Then add the following files from the downloaded archive (with e.g. "IMGTool 2.0"):
"boxburg.dff" and "boxburg.txd"

The "boxburg*.txd" files are the paintjobs. You can only install 4 paintjobs,
so you can only install one of the three skinpacks or you have to pick out four
of your favorite paintjobs for yourself.
Add your choice of the four files "boxburg1.txd", "boxburg2.txd", "boxburg3.txd"
and "boxburg4.txd" to your gta3.img aswel.


Now you have to edit the files "handling.cfg", "vehicles.ide", "carcols.dat" and "carmods.dat" 
with your notepad and replace the original lines with those:

handling.cfg:
BOXBURG      1700.0  	4000.0   2.5 	0.0 0.0 -0.05 75  0.8 0.9 0.52 	4 210.0 22.0 8.0 R P 	8.0   0.50 0 25.0  	0.35  1.6  0.0  0.02  -0.07  0.5  0.5  		0.18  0.45  160000  40222100  1D70003   1    1   28


vehicles.ide:
609, 	boxburg, 	boxburg, 	car, 		BOXBURG,	BOXBURG, 	null,		worker, 	10, 	0,	0,		-1, 0.72, 0.82,		-1


carcols.dat:
delete the original "boxburg" line in the file and add the following line at the
bottom of the file after "car4" in alphabetical order!

boxburg, 0,46,19,0, 0,36,30,0, 0,37,47,0, 0,6,0,0, 0,24,101,0, 0,53,25,0, 0,123,104,0, 0,30,83,0


carmods.dat:
add the following line in alphabetical order!
boxburg, nto_b_l, nto_b_s, nto_b_tw


-------------------------------------------------------------------------------
-------------------- Installation (CLEO for Paintjobs) ------------------------
-------------------------------------------------------------------------------


To enable the CLEO-feature of traffic-cars (and parked cars) having paintjobs, 
you have to do as follows:
- If you haven't installed CLEO yet, you can get it here: http://cleo.sannybuilder.com/
  download the "CLEO 3 Library (v3.0.846)" and install it.
- put the file "pjs.cs" into your CLEO-folder in the SA-folder
- Done ... enjoy your new experience of installed paintjobs ;)

Of course the CLEO-feature also works without the Rod being installed!


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---------------------------------- Credits ------------------------------------
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Thanks go out to:

- Woofi for the beautiful model
- Woori for letting me convert his beautiful stuff
- Solo, for his help with the gull-dummies
- Solo, Made0ne, etc. for testing
- Piohh for his support on g-wm
- all the guys from gta-worldmods.de, EXILE-modding, Kots Chop Shop and gtaforums.com for their support
- everyone else who I've forgotten or who wants to be thanked ;)

If you have questions or want to see my newest work in progress visit:

http://gta-worldmods.t-n-network.de/forum/index.php
http://exile-modding.darkbb.com/index.htm
http://s1.zetaboards.com/Kottons_Chop_Shop/index/
http://www.gtaforums.com/index.php?showforum=53
http://www.gta-classics.de
or email me: mindfuck@gta-classics.de

If you want to host this mod, go ahead! Just make sure all of the original files
stay in the downloadarchive, I (MindFuck) and Burner are named as authors and please link
to my page (www.gta-classics.de).

If you want to modifiy this model in any way, please ask me before you do :)



Have fun!

Greetz, MF