1968 Ford Mustang Bullitt V2 by Carface & 91RS

I'd like to give a big thanks to Carface (a.k.a. bigfoot2003) for making this beautiful model of a beautiful car and for allowing me to finish it up for San Andreas for him.

Very accurate model (unless I missed something).
High res textures.
Custom COL with shadow.
Nice full damage model.
SA lights front and back.
SA tags front a back (with the Bullitt tag number).
Modeled and functional (animated) suspension (if replacing the Hotknife).
Backseat dummy (so people can get in the back seat).
Petrol cap dummy.
Carcols and Transfender compatible.
Maybe more I forgot.

Changes in V2:
Fixed the size to make it more realistic (it was supposed to be the real scale of the real car but Carface's monitor was messed up and then the car got messed up).
Modified the mesh to make a stripe paint job work.
Black stripe paint job, so you can paint the car whatever color your want (but why would you?) and have black stripes.


You may like to try Dexx's GFX Hack with this if you don't like my reflection, you can get it at: http://www.tjbp.net/dexxhole/SAgfxHack_beta.rar.

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You may NOT modify or convert this model to another game without the permission of the original author and me (you can PM me on GTAF or Ascendence).

This car is copyright and may NOT be sold, redistributed, or modified in ANY way without permission.

---------------------------Links----------------------------------

GTAForums.com
Ascendence.net
GTAInside.de
GTA-Worldmods.de

-----------------------Installation-------------------------------

Use IMGTool V2 and open gta3.img (located in the models folder) and replace the files in the gta3.img
file with its corrosponding file from the ZIP archive.  ALWAYS MAKE BACKUPS!

Now go to the Data folder and open CARCOLS.DAT in Notepad and replace the line for the Hotknife with this one:
hotknife, 44,44

Also in CARCOLS.DAT replace the line for color #44 with this one for a better color for the Bullitt:
0,20,3				# 44 green				green

Next open CARMODS.DAT.  Since the original Hotknife is not moddable you have to add this line in the correct spot:
hotknife, nto_b_l, nto_b_s, nto_b_tw

Next open HANDLING.DAT and replace the line for the Hotknife with this one:
HOTKNIFE      1400.0 	3400.0 	2.5 	0.0 	0.3 	-0.5 	75 	0.9 	0.85 	0.5 	5 	300.0 	40.0 	5.0 	R 	P 	11.0 	0.45 	0 	35.0 	0.8 	0.08 	0.0 	0.28 	-0.06 	0.5 	0.3 	0.20 	0.60 	55000 	40202000 	10004003 	1 	1 	0 	

Lastly open VEHICLES.IDE and replace the line for the Hotknife with this one:
434, 	hotknife, 	hotknife, 	car, 		HOTKNIFE, 	HOTKNIF,	null,	executive,	4,	0,	0,	-1,	0.80,	0.80,		0

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Now load up San Andreas and have fun!